Monopoly: the art of negotiation – Discover our new pedagogical innovation!

 

Did you know? According to Monopolypedia, Mr Monopoly is No. 13 on Forbes’ 15-name list of the richest fictional characters, with a net worth of $1.2 billion. And that’s probably because Mr. Monopoly is a master negotiator.

 

One of the first board games based on buying and selling land for development, it quickly became the world’s best-known board game.

 

We’ve all played Monopoly before. We’ve all learned how to get rich on the backs of our loved ones in order to win the game. It’s a game that lets us have fun while developing essential negotiating and strategizing skills. No wonder Churchill loved to play it.

 

So what does a pedagogical Monopoly look like?

 

Negotiation in action

Based on the founding principle of the board game, we have adapted this module to meet a specific pedagogical objective. The aim? To develop negotiating skills.

 

Taking inspiration from games to develop soft skills is part of our DNA. Our partnership with Hasbro has already given rise to a number of playful, immersive formats, such as the Trivial Pursuit-inspired modules for developing general knowledge, and the Cluedo educational investigation, which aims to develop critical thinking and is one of our top 5 most consulted courses.

 

The principle: mobilize your negotiating skills and your sense of observation to land the ultimate property title. All this by exchanging only the shares in your initial investment.

 

After analyzing his possessions and those of the three owners with whom he will have to negotiate, the learner will build his negotiation strategy and action plan, and then dialogue with each of his interlocutors to achieve his objective.

 

 

In this “Monopoly: the art of negotiation” module, we cover several pedagogical principles around negotiation:

 

– analysis of concrete elements upstream to prepare your strategy (property titles of each owner, interests, objectives, personality, etc.)

– application of negotiation techniques during dialogues (analysis of the personality of the other party, choice of negotiating stance, etc.).

When the learner begins the experience, they have 3 property titles in their initial stake: a main title, which will enable them to build a negotiation strategy, and two “bonus” titles, which can help them to convince the other party in the event of difficulty.

 

Before starting a negotiation, the learner must consult the documents available in the office, which contain various elements essential to the development of his strategy. By analyzing these various elements, the learner determines how to conduct his negotiations to achieve his objective. Once the strategy has been defined, the learner can start negotiating with the owners.

 

Gamified learning experience

Taking inspiration from the rules of Monopoly seemed obvious, but the learning experience had to follow! To achieve this, we created an immersive, interactive module based on the codes of the famous board game.


The board, the starting square, the jail passage, the chance cards and the famous property cards have all been adapted for our version of pedagogical Monopoly!

 

And what would Monopoly be without Mr. Monopoly… The emblematic character accompanies the learner like a mentor throughout the module. He will intervene at various stages of the experience: briefing on the mission, advice and feedback throughout the negotiation phases, and congratulations when the objective is reached.

Better training impact

If we’re fond of gamified modules, it’s not because we like to play games, but because immersive, interactive, game-inspired modules are more effective!

 

 

But what is gamification? Gamification involves introducing game-inspired elements or features to make digital learning more interactive, fun and competitive. As a result, gamification encourages learners to become more engaged with the learning medium they are following, increasing information retention and building a learning culture.

 

Indeed, emotion is a shortcut to memorizing information. When emotions are called upon, our attention is captured, enabling our brain to memorize that moment. In this way, it is also emotions that articulate the inscription of a memory in the memory and consolidate it more or less durably. Indeed, emotion is a shortcut to memorizing information. When emotions are called upon, our attention is captured, enabling our brain to memorize that moment. In this way, it is also emotions that articulate the inscription of a memory in the memory and consolidate it more or less durably.

 

 

When we play, we feel emotions. Joy, frustration, stress and anticipation – games use these emotions to trigger our memory. By adapting this principle to digital learning, we improve information retention thanks to the learner’s interest in the training module. By experiencing a familiar, nostalgic feeling when returning to the famous game board, learners will pay more attention to what they are learning.

 

What’s more, the immersive, interactive format gives learners the impression of being in a real game of Monopoly, as opposed to being learning on a training platform. Engagement is guaranteed. In fact, one study revealed that 90% of employees are more productive thanks to gamification.

 

So don’t wait any longer and discover this innovative new module: “Monopoly: the art of negotiation”.

Summer Learning Camp: develop your general knowledge with Trivial Pursuit!

☀️ From July 26 to August 9, our Clients are participating in Summer Learning Camp 2022: a program to accompany learners’ summer by mixing puzzles, general culture and relaxation.

To begin with, we offer learners the opportunity to refine their general knowledge by answering questions on 8 Trivial Pursuit themes: Arts and Literature, Entertainment, Geography, History, Planet and Environment , Science and Nature, Sports and Leisure, Web and Technologies… and an ultimate test that will get neurons connected.

🏖 And to go along with the summer, learners can try to win a 150€ Airbnb voucher! A random drawing among the people who have earned the most stars on the Summer Learning Camp courses throughout the animation will decide the winner! To learn more, read the rules here.

But what does an online Trivial Pursuit course look like?

Of course, you can find your Trivial Pursuit courses in your course catalogue:

Let’s choose the Planet and Environment course, published this week, which will allow you to develop the new essential skill for tomorrow’s world: sustainable thinking. It looks like a classic course, like all the courses you can find in the Coorpacademy catalogue. The same interface, a Basic, Advanced, and Coach level.

As part of this pie chart, you will, on completion of the Basic level, be able to :

  1. Know a simple technique for air conditioning homes
  2. Understand the concept of the circular economy

At the end of the Advanced level, you will be able to :

  1. Know which resource is the most exploited by humans after water
  2. Master the concept of grey energy

Finally, at the end of the Coach level, you will be able to : 

  1. Understand the etymology of the word “climate”
  2. Know the plant-based alternatives to leather

Three levels, increasing levels of difficulty. So far, nothing new.

The difference with another course lies in the structure of the questions, as well as in the way the course is “validated”. Each level will “ask” you 10 general knowledge questions. There is no lesson, no video. Each correct answer earns you 4 stars (as in any other course) and you need 6 correct answers out of 10 minimum to access the next level. Here is an example of a question:

In 2016, Bertrand Piccard made the first round-the-world trip in a…

solar-powered

nuclear-powered

hydrogen-powered

 

In a solar plane! By answering a question, whether you answer correctly or not, you will have access to these two irremovable elements of the Coorpacademy pedagogy. The Key Point, and Did You Know? As in the following screenshot:

 

Now you know everything! All you have to do is play the course. And it is perhaps in this context that the expression we regularly use (playing a course, rather than following it, for the entertainment dimension we try to add to all our training content) takes on its fullest meaning. 

It’s your turn to play!

TRIVIAL PURSUIT, the associated logo, the distinctive design of the game board, trivia cards, game tokens, and scoring wedges are trademarks of Hasbro and are used with permission. © 1981, 2022 Hasbro. All Rights Reserved. Licensed by Hasbro.

Clue, the educational investigation: become the hero of your training!

 

Having just arrived on Skill Island, the seven members of the Newcleus research laboratory’s party committee soon lose one of their number in tragic circumstances. What happened to poor Mr Boddy? While everything seems to point to an accident, Colonel Mustard suspects… murder! He decides to investigate on the sly… Who could have had it in for the good man? With what weapon was he killed? And in which room of the house did the murder take place? These answers are up to you to find, thanks to the clues that have been misplaced in the sumptuous house. It’s up to you to play detective, it’s up to you to play…

 

Clue !  

 

With more than 150 million copies sold worldwide since 1950 – including 4 million in France – the mythical board game developed by Hasbro® has been invited onto the Coorpacademy platforms to make your employees the heroes of their training.

 

Discover this new educational format through 3 clues on the backstage of this partnership! 

 

Clue 1 – An iconic and entertaining partnership

 

Building on the success of the Trivial Pursuit courses, our partnership with Hasbro continues to enrich our training offer through the world-famous game Clue. Making learning more fun is one of our core beliefs and engaging employees in training is one of our daily missions. Therefore, we are constantly looking for innovative and entertaining formats, so that the learner is a real actor in the course they are playing.

 

With this new learning innovation, the learners of the Coorpacademy platforms have the opportunity to develop their skills through a game that they know well, and which mobilises their full attention! Indeed, a good detective must be critical…

 

Clue n°2 – A formative and playful investigation!

In Coorpacademy’s Clue investigation, your objective is to understand who is behind the murder of Mr Boddy… To solve this crime, you will have to discover as many clues as possible by exploring the manor and questioning the five suspects. But be careful… they will mislead you, knowingly or not! Your critical thinking skills will be essential to unravel the truth.

 

This skill, identified as indispensable by 2025 by the World Economic Forum, enables people to learn how to construct rigorous reasoning in order to achieve an objective, or to analyse facts in order to formulate a judgment.

 

Clue 3 – An immersive learning experience 

You are now in the shoes of the famous Colonel Mustard! You have access to the different rooms of the manor. These are full of clues that you can manipulate to gather all the information you need to solve your investigation. Pssst… the mansion is so big, it also hides secret passages. Pay attention, they might help you to identify the real culprit…

 

Set sail for Skill Island, a windy island, and find the seven members of the Newcleus research lab’s party committee! Hurry, one of them will soon disappear under strange circumstances… Start the investigation!

Are companies prepared to deal with short-term environmental disasters?

 

On Monday, August 9, the Intergovernmental Panel on Climate Change (IPCC) presented the first of three reports expected by 2022 as part of its sixth climate assessment cycle. This new report presents the current state of knowledge on the climate crisis, its origins, causes and impacts, and on possible actions to respond to the environmental emergency. The findings of this report represent a final warning to individuals, but especially to governments and businesses around the world.

 

“Life on earth can recover from major climate change by evolving into new species and creating new ecosystems. Humanity cannot.” – IPCC report

The urgency is not new, but it has never been so current.

Established in 1988 at the request of the G7, the 7 richest countries, by the World Meteorological Organization and the United Nations Environment Program, the IPCC synthesizes and assesses research conducted in laboratories around the world. Its fifth report, released in 2014, had already concluded that the human influence on climate systems was clear. But the new report, the sixth since 1990, allows the organization to be even more incisive about the direct link between human activity and current global warming.

If these reports provide essential elements to limit the extent of global warming and the severity of its impacts, it is up to governments, businesses and individuals to collectively organize and take concrete action in the face of the facts highlighted.

What is currently happening in the world, such as the megafires all over the planet from California to the Mediterranean basin or Australia, are the direct consequences of climate change. And as the IPCC report concludes, directly linked to human activity. The consequences exposed by scientists for several years are a strong argument for action, yet this sixth report still has the effect of a bomb. Today, humanity does not have time for a seventh report, we already know the conclusions, but we can contribute to write a few lines, if we act now.

 

The ecological crisis: a risk for companies

In our model of infinite growth and exploitation of (limited) natural resources, only a radical transformation of our modes of production, consumption and lifestyle can limit the catastrophic consequences for which we are responsible.

“Our current mode of development, based on a linear economy, is not sustainable.” – Célestine Julien, Inter-Company Pathway Manager (GR20²°) at MySezame – In what world do we want to live in 30 years?

In business, environmental risk refers to the possibility of an accident occurring in a company, which would have harmful repercussions – direct or indirect – on the environment, people, company employees and the company’s objectives and reputation. Today, not only is this environmental risk unavoidable, but it also impacts the environment in which the company operates, i.e. the external factors that influence the proper functioning of a company, such as political, environmental, societal and economic aspects. The company’s strategy must then identify the climate emergency and evaluate how it impacts and threatens its activity. If the ecological transition is so necessary, it is because companies will not be able to exist in a world that is disappearing, or at least will not be able to survive if they do not accelerate their adaptation to climate change, the consequences of which we are already seeing. 

 

The IPCC report is clear. If global warming is limited to +2.0°C instead of +1.5°C, sea levels will rise by +30cm to +93cm, impacting more than 10 million people and the number of people affected by drought will increase by +410 million. Through these impacts, climate change is already influencing migration worldwide, and the United Nations predicts 200 million climate refugees by 2050. The impact of the migration crisis on the political and economic environment is obvious.

And internal consequences

Our modes of production are not sustainable. If the resources on which we depend are finite, it is not a shortage that we will face, but an impossibility to produce at all. Already following the pandemic, traders and businesses have faced a major shortage of raw materials, as in Canada where accumulated droughts and heavy rains have caused a drop in production and a rise in wheat prices. But in a few years, shortages may prove much more difficult to overcome. Reduced production, higher raw material prices, loss of personnel, the consequences of the ecological crisis on the production cycle is a risk that companies cannot ignore. 

Beyond the political, economic and logistical aspects, the ecological crisis also impacts a resource that is essential to business: people. On a personal level, we are all witnesses to this catastrophe, and we can sometimes feel even more helpless in the face of the emergency. Of course, we can each participate in the collective effort, but we are also aware that the emergency requires a radical and global change in our society. Thus, the anxious and cataclysmic environment in which we evolve every day with a feeling of powerlessness, has an impact on our personal well-being – not to say our mental health. In addition, the expectations of employees – and particularly of the new generations – have changed. To flourish, their work must have meaning and their values must be in line with those of the company.

The world as we know it today will no longer exist in a few years. To keep existing, companies will have to reinvent themselves, adapt and train in order to avoid the risks they face. If the ecological crisis has direct impacts on the company’s environment, it also has indirect consequences on its internal functioning. The strategy must therefore be aligned with this new reality, and the entire organization must adapt in order to anticipate certain now inevitable repercussions on their activities and businesses.

 

Because the problem is complex, the solutions will be in essence innovative. To act now, discover Coorpecology, the first training platform dedicated to the ecological transition. To quickly train all employees and give them the keys to build a viable future. Sustainable transformation can’t wait any longer, click here to learn more.

Future of training: a review of the round table between Coorpacademy, OpenClassrooms, Simbel and Brighteye Ventures

 

The training sector has learned some important lessons from the pandemic. Closed training rooms, bans on meetings, lockdowns, remote working that breaks the link between employees and employee motivation, the challenges created by this crisis were numerous for HR functions. How have they met the challenge? What future for the training sector? A look back at the round table discussion between the co-founders and investors of the leading EdTech companies in France: Coorpacademy, OpenClassrooms, Simbel and Brighteye Ventures.

Training to meet the challenges of COVID19

 

The LearnEverywhere webinar “The Need for Training in Times of Crisis” sheds light on how some organizations have had to adapt in a very short time. At the beginning of 2020, face-to-face training experienced a real upheaval. The sudden crisis forced companies to react very quickly to manage the cancellation of planned classroom sessions. One of the first challenges was to manage the immediate emergency by cancelling and communicating about these unprecedented changes. As a result, 97% of public sector training was affected by the crisis, as well as 80% of French presential training. (1)

 

The second phase of crisis response is adaptation. Once the emergency has been managed in the short term, and the future of the crisis is a little better defined, organizations revisit the training plan and make choices between what to cancel for good, what to postpone and what to convert to distance learning, through digital learning. This stage requires a lot of work to redesign course materials and to support trainers in mastering the technological tools. Thus, the crisis marks a real revolution in training, which is becoming digitalized at an exponential rate. In fact, 85.2% of European training managers believe that the crisis has accelerated the digitalization of training. (1)

 

Paradoxically, in times of crisis, training becomes even more essential. Especially when the crisis forces us to organize ourselves differently, to use new tools and when it disrupts our lifestyles. It is then necessary to accompany the employees so that they appropriate the new tools and understand their functioning, their usefulness, and what is at stake. Thus, to ensure team training, some companies have opted for virtual classrooms (73%), for the company’s LMS platforms (54%) and for third-party digital platforms for off-the-shelf content (28%). Among the topics to be covered are: getting to grips with the tools thanks to digital acculturation, training on how to work remotely, but also how to manage remotely, and finally, training more focused on the well-being of employees, which is essential in these difficult times. 

Unsurprisingly, the pandemic has caused an unprecedented disruption in the entire professional training sector, shaking up our habits and giving us the opportunity to rebuild everything.

The future of learning

But while the word recovery is talked about everywhere, what future do we want to shape for training, which is crucial to the smooth running of businesses? 

The crisis has had several positive impacts on the EdTech sector. By forcing companies to operate remotely, they were forced to invest in digital learning and finally adopt it. As a result of the crisis, online training was able to prove itself, and training managers were able to test and discover the tool, which they might not have done before. Due to the cancellation of face-to-face sessions, the budget that was previously earmarked for this purpose was redistributed to finance the digital transformation. So the future of training is indeed digital, or at least hybrid, to keep face-to-face sessions when the subject matter lends itself to it, or to diversify the formats. Thus, after the crisis, 73.8% of companies will increase the share of online training in their training offerings. (1)

 

Another conclusion from this crisis is the need to diversify formats. To engage learners in their learning, it is crucial to innovate and develop different ways of learning, through various media. For example, at Coorpacademy, we attach great importance to pedagogical innovation. Therefore, we have developed many formats such as Escape Game, audiolearning or other formats inspired by games like Trivial Pursuit. Diversifying formats is a key to making training a pillar of your company, because it allows you to engage but above all, to encourage information retention. That’s why, after the crisis, 58.5% of companies are willing to innovate in training formats. (1)

 

Finally, what will define the future of the training sector is also the evolution of the job market, which will require an evolution in skills. The World Economic Forum has already stated that by 2025, the job market will have undergone two major upheavals: job losses related to increased automation and the economic repercussions of the COVID19 pandemic.

 

These two disruptions combined could displace an estimated 85 million jobs. Thus, the World Economic Forum lists the 10 key skills to be acquired to face this profound disruption. These skills, mostly soft skills, are the future of employment, but also the future of training. Among these skills, we find resilience, agility, leadership, creativity, etc. It is therefore crucial for digital learning players, but also for HR functions in charge of training, to do everything possible to help employees develop the skills of tomorrow’s world.

In conclusion, the future of training will be digital and varied. Between the hybridization of training, offering face-to-face sessions combined with a digital training platform, and the need to diversify formats, training is at the dawn of its metamorphosis. It is up to us, EdTech players, training managers and employees, to accompany these changes, to integrate them and to define the best possible strategy to move forward serenely together, learning continuously to guarantee the employability of all!

 

Sources 

(1) Talentsoft Study – The impact of COVID-19 on the Training Departments

Learn Everywhere #6 : The need for training in times of crisis
SNCF x Coorpacademy: The rise of digital learning 

Coorpacademy’s blog – The 10 key skills to be developed by 2025

Why does your e-learning solution need to be integrated with your LMS?

In information and communication technologies, a learning management system (LMS) or learning support system (LSS) is a software that allows the management and centralisation of training courses for all employees.

These learning management systems allow companies to manage, deliver and evaluate their online training programme. Thus, with an LMS, it is possible to design, develop and make available to employees, courses directly accessible on the software. The courses can be remote, i.e. they are not necessarily online but can be accessed desynchronously, and learners can obtain the courses at any time they wish, by e-mail, post or other medium. Training can also take the form of e-learning, which means carrying out training, a course or learning through a digital platform, via a computer connected to the Internet.

LMSs have the advantage of being central tools in the company and are therefore often used by the whole group. They are complete, but not specialised in digital learning… unlike us.

 

Once an organisation invests in training and provides its employees with independent training systems around an LMS, learners have access to a variety of content, through different media. However, integrating this course content into a single platform would improve the learning experience for employees and facilitate access to training.

So what is integration with an LMS and why is it useful for engaging learners in training?

To make learning ever more fluid, accessible and continuous, it is possible to integrate e-learning platforms – also known as LXP (Learning Experience Platforms) – with a learning management system, such as LMSs. Thus, integration with an LMS consists of merging the learning management system with the e-learning applications already used in the company.

Today, the training sector is faced with new needs. Digitalization and new work organizations are shaping new uses. In order to respond to this, training must be integrated into the organisation’s existing systems.

 

Learning at the click of a button

In our connected environments, we have become accustomed to having our uses made easier, and user experiences increasingly tailored to user behaviour. The primary benefit of integrating a learning solution into your learning management system is ease of access. With single sign on (SSO), learners can log in and access their training programme without having to use separate credentials (usernames and passwords). Similar to using your Facebook or Google account to log into a site, single sign-on allows users to access the content of the platform or site in question with one click. For training, enabling learners to access training content more easily and quickly is a crucial issue for engaging them in their learning. Integrating your digital learning applications with an LMS allows you to have a single entry point, which is easier to understand for everyone.

 

An improved experience for all users!

Integration with LMSs is not only beneficial for the user experience of learners. It also greatly improves the use and follow-up of training solutions for learning managers in HR and Learning & Development (L&D) departments. By integrating an e-learning platform directly into your organisation’s LMS, learner profiles are created automatically, simplifying deployment across multiple subsidiaries or BUs. Learner activity data, such as course completions, is also automatically fed back into the LMS, which facilitates reporting (see Better performance and monitoring indicators). Integration with an LMS promises considerable time savings for training teams.

 

Integrate to engage

By making it easier to access your e-learning solution through its integration into your learning management system, you can increase traffic and the number of connections. In addition to improving your key performance indicators, these increases indicate that the training is being followed and appreciated by your teams! Continuous learning means learning on a daily basis and therefore learning in the flow of work. The increase in skills can only be effective if training is accessible everywhere, all the time, through integration.

Better performance and monitoring indicators 

With the integration, the monitoring of the platform’s performance is greatly improved. Reports and evaluations are automatically generated and accessible directly on your LMS. This means you can quickly and easily find all the metrics you need to track the progress and engagement of your learners in their learning. This data is essential to improve your training solution and better meet your needs. The integration allows you to find all the training data you need in one click, all on the same platform. 

 

An interface and pedagogy designed to make people want to learn

Improving the user experience is not only a question of accessibility. It is also a question of interface and therefore of design. In order to invest learners in their training, it is necessary to integrate an e-learning platform that meets their needs and expectations. This applies both to the design of the platform and to the way in which the course is delivered. Integration with an LMS means above all being able to offer learners a web user experience worthy of the name, to make training more enjoyable and to reinforce the uses of e-learning platforms.

 

In terms of interface, our Coorpacademy training platform is inspired by the codes of video games: quizzes, battles between learners, life quotas to validate – or not – a course module, etc. Learners benefit from a real learning experience that is fun, digital and that makes them active in their training. Because we are convinced that training must adapt to new uses, we also offer premium content, developed through a reversed pedagogy: we ask the learner questions before presenting the lesson. And the lesson – in the form of a video for the most part – does not exceed 5 minutes, so that learners remain active during the course. We also invent innovative formats such as the digital Escape Game or more recently, the Cybercafé podcast, which once again respond to the uses of the modern world.

 

What are you waiting for to integrate Coorpacademy into your LMS?

Training is becoming digital, not only because of previous confinements, but also because the digital transformation of companies implies maximising the use of digital tools. Today, the challenge is to make the processes around training even easier. Accessibility, user experience, performance monitoring, e-learning platforms are a formidable lever for optimising your LMS and your global training offer. By integrating Coorpacademy into your LMS, give your learners access to courses co-published with renowned publishers, and make training an entertaining, instructive and collaborative moment!

Labour shortage: training as a crucial tool for recovery

As the economic recovery is confirmed, we are already witnessing the consequences of the pandemic on the labour market. Faced with the reopening, many companies are facing a shortage of skilled labour. According to the Dares, The French Directorate for Research, Studies and Statistics, although the job market has picked up again since the end of the health crisis, many positions remain vacant due to a lack of candidates. This problem therefore raises a training issue for organisations if they wish to participate in this revival of activity.

“Last year we provided 35,000 training courses. We would like to increase this year to 45,000 to help the working population find the right job.”

In response to the difficulties in finding workers, Frank Ribuot, President of Randstad France, explained in a BFM Business interview on 25 June 2021 that employers are forced to “recruit less experienced staff or staff from another sector“. Training is an essential pillar for overcoming this obstacle to recovery, as it will allow for the effective training of a workforce that may be less qualified, but which is ready to quickly upgrade its skills.

 

According to Alain Griset, Minister for Small and Medium-sized Enterprises, “Labour shortages were the number one concern of entrepreneurs before the crisis – it is now the sustainability of their activity – and this issue is coming back strongly with the recovery of activity“. SMEs would therefore be even more affected by these difficulties. Nevertheless, all sectors are experiencing recruitment difficulties, particularly in the construction sector, in personal services such as cleaning or assistance to the elderly, in the digital sector and also in certain industrial sectors, according to François Asselin, President of the CPME, the Confederation of Small and Medium-sized Enterprises. Thus, the construction trades (carpenters, roofers) and the health and social action trades (doctors, home helps, domestic helpers) are the trades most affected by the shortage, according to the Pôle Emploi “Labour Needs” Survey 2021.

Around the world, the phenomenon is becoming more pronounced. In early June in the United States, the US Federal Reserve Bank (Fed) warned that companies were struggling to hire enough people to meet demand.

“It is difficult for many companies to hire new workers, especially low hourly wage workers, drivers (…) and skilled sales people. The lack of job applicants has prevented some companies from increasing their production, sometimes even forcing them to reduce their opening hours.

In Germany, same observation. In a KfW Research study analysing the current skills shortage and how it could develop up to 2040, Dr Fritzi Köhler-Geib, Chief Economist of KfW Bankengruppe – one of the country’s top 15 banks – explains:

“The German economy can respond to the skills shortage and low productivity mainly through more investment, innovation, training and qualification measures. Our economy also needs these ingredients to overcome the coronavirus crisis and its consequences as quickly as possible. We therefore need a long-term growth and investment initiative from the public and private sectors for the coming years – not only in Germany but also in Europe. The main areas of action are crisis resilience, climate action and productivity growth through innovation and digitalisation.”

 

And in Quebec, the labour shortage is reaching new heights. According to Statistics Canada, the number of vacant positions in Quebec has increased by 18,500 (+14.4%) compared to a year earlier. One of the most affected sectors is the construction industry. Just over one-third (33.8%) of construction companies reported difficulty recruiting and retaining qualified employees, according to the Canadian Business Situation Survey. As a result, Quebec businesses continue to adapt to the COVID-19 pandemic and plan to invest in e-learning on an ongoing basis in the future, according to the Quebec Business Expectations Survey for the second quarter of 2021.

As we can see, the challenge of this recovery lies in increasing the skills and adaptability of companies and workers. It is clear that the available talent is scarce in most sectors. But this difficult period can also be an opportunity. The opportunity to invest in the development of skills, on an ongoing basis, to better deal with this problem in the future. Training is therefore a remedy for the shortage of skilled labour, and can also accompany the various transformations of companies at the same time. The challenge is to plan for the needs, to understand the issues and therefore to prepare for them. It is by identifying in advance the skills that will be crucial in the future that companies will be able to initiate change and face the next difficulties. It is therefore a real training strategy that organisations must put in place to promote the recovery of activity and overcome the current labour shortage. Human resources must initiate a real reflection on the talent available and the talent required, in order to put in place strategic training plans that meet the new needs: accessible at a distance, innovative and varied formats, features to engage learners and hold their attention, etc.

 

Labour shortages do not mean worker shortages. All employees are capable of upgrading their skills, learning, and evolving. What we are really witnessing is a shortage of qualified skills within the pool of potential workers. Of course, some will say that this is an optimistic way of looking at the problem. But we are convinced that it is by believing in the potential of workers and providing them with the tools for success that companies will be able to overcome all the current and future challenges.

Trivial Pursuit : 2 new courses to make people love to learn

December 15, 1979, two friends who love board games decide to play a game. Scott Abbott, a sports journalist, and Chris Haney, a photographer for the Montreal Gazette, ask themselves: who is the better player?

One argument leads to another, and an idea germinates in the minds of the two friends on this cold Canadian night. They don’t know it yet, but they have just invented a board game that will become mythical…

Trivial Pursuit !

Vendu à 20 millions d’unités en 1984, le jeu Trivial Pursuit est depuis plus de 40 ans, le jeu de culture générale pour animer soirées ou après-midis en famille, entre amis, et entre collègues.

Selling 20 million units in 1984, Trivial Pursuit has been the general knowledge game to liven up evenings and afternoons with family, friends and colleagues for over 40 years.

And it is also a partner publisher of Coorpacademy’s emblematic courses for 1 year now. The Trivial Pursuit courses offered on the Coorpacademy platform cover different themes, each time with 30 general knowledge questions on the chosen subject.

 

A partnership for a love of learning

If we are proud to collaborate with Hasbro to enrich our training offer, it is because this partnership is the symbol of our deepest conviction: learning can be fun and entertaining, while remaining effective and engaging. Indeed, with this partnership, we combine our desire to deal with all existing soft skills (and general knowledge is one of them!) with our constant search for innovative and entertaining formats, which make people want to learn and, above all, love learning.

 

To date, 7 Trivial Pursuit courses are available on the Coorpacademy platforms, and we have just added 2 new courses accessible from today, 23 July 2021:

 

Trivial Pursuit courses

Science & Nature

Trivial Pursuit – Science & Nature

Geography

Trivial Pursuit – Geography

Entertainment

Trivial Pursuit – Entertainment

History

Trivial Pursuit – History

Arts & Literature

Trivial Pursuit – Arts & Literature

Sports & Leisure

Trivial Pursuit – Sports & Leisure

(New) Planet and Environment: 30 questions to test your knowledge of the circular economy, to develop your sustainable thinking and initiate change.

Trivial Pursuit – Planet and Environment

(New) Web & Technology: 30 questions specially created for those who think they know everything about the Internet, GAFAM and the big names of Silicon Valley.

Trivial Pursuit – Web and Technology

At the end of the programme, you can win a special certificate with all the pie charts to illustrate your general knowledge!

 

But what does an online Trivial Pursuit course look like?

Of course, you can find your Trivial Pursuit courses in your course catalogue:

Let’s choose the Planet and Environment course, published this week, which will allow you to develop the new essential skill for tomorrow’s world: sustainable thinking. It looks like a classic course, like all the courses you can find in the Coorpacademy catalogue. The same interface, a Basic, Advanced, and Coach level.

As part of this pie chart, you will, on completion of the Basic level, be able to :

  1. Know a simple technique for air conditioning homes
  2. Understand the concept of the circular economy

At the end of the Advanced level, you will be able to :

  1. Know which resource is the most exploited by humans after water
  2. Master the concept of grey energy

Finally, at the end of the Coach level, you will be able to : 

  1. Understand the etymology of the word “climate”
  2. Know the plant-based alternatives to leather

Three levels, increasing levels of difficulty. So far, nothing new.

The difference with another course lies in the structure of the questions, as well as in the way the course is “validated”. Each level will “ask” you 10 general knowledge questions. There is no lesson, no video. Each correct answer earns you 4 stars (as in any other course) and you need 6 correct answers out of 10 minimum to access the next level. Here is an example of a question:

In 2016, Bertrand Piccard made the first round-the-world trip in a…

solar-powered

nuclear-powered

hydrogen-powered

 

In a solar plane! By answering a question, whether you answer correctly or not, you will have access to these two irremovable elements of the Coorpacademy pedagogy. The Key Point, and Did You Know? As in the following screenshot:

 

Now you know everything! All you have to do is play the course. And it is perhaps in this context that the expression we regularly use (playing a course, rather than following it, for the entertainment dimension we try to add to all our training content) takes on its fullest meaning. 

It’s your turn to play!

TRIVIAL PURSUIT, the associated logo, the distinctive design of the game board, trivia cards, game tokens, and scoring wedges are trademarks of Hasbro and are used with permission. © 1981, 2020 Hasbro. All Rights Reserved. Licensed by Hasbro.

The Coorpacademy platform as a progression tool for employees: a Square Management success

 

Since 2019, we have been supporting Square Management‘s employees in training, in order to promote their upskilling on various subjects and their progression within the group.

Square Management met with one of the 3 co-founders of Coorpacademy, Arnauld Mitre, to discuss the benefits of this partnership. Back to this interview which describes the projects and successes of this partnership!

A continuously evolving collaboration

This partnership with Square Management began in early 2019. The platform was first made available within two of the group’s practices and then, as more and more employees showed their commitment to training on Coorpacademy, we expanded the partnership to the entire group practice in early 2020. To date, we have trained around 700 Square Management employees thanks to the Coorpacademy platform.

 

Why choose Coorpacademy as your online training solution? 

The need expressed by Square Management was clear. Training was a pillar to accompany the progression of the employees within the group and to enable them to increase their skills, improve their performance and guarantee their employability. Thus, several elements guided the choice of the consulting firm:

 

A catalog of premium content 

The off-the-shelf catalog that we offer contains premium contents, with courses created in collaboration with publishing partners and our team of educational engineers, and also the possibility of using an authoring tool in order to add their own content to the training catalog. Square Management also chose Coorpacademy to accompany the training of their employees because the consulting firm had a real need to train on specific subjects, such as management, leadership and other soft skills, which our catalog covers in depth.

 

Certifying courses, to validate the expertise of the consultants

Another success factor of the Coorpacademy platform within Square Management is the possibility to validate a range of courses corresponding to a field of excellence of the consulting firm. With this functionality, the consultants could concretely validate their acquired knowledge but also motivate themselves to complete the set of courses thanks to the delivery of a certificate once the set is completed. One of the success factors of the platform today is therefore the strong match between Coorpacademy and Square’s training teams, which gives employees the possibility to use the platform as a tool for their career progression.

 

Employees seduced by the platform gaming universe 

Another aspects that has generated so much enthusiasm for Coorpacademy is the significant attraction for the gaming universe that the platform offers and which is also possible thanks to our pedagogy. Indeed, the Square consultants particularly appreciate the video game inspired functionalities: the quiz format, the player’s life which designates the chance given to them to progress in the course, the battles between learners, etc. The consultants really played the game. This motivation is also rewarded, because we also have a feature that is obviously rather positive, where we present the 20 best participants on the platform. This motivates learners to go to the platform and challenge each other to commit to training.

 

Pedagogical innovations to encourage collaboration

At Coorpacademy, our objective is to release one pedagogical innovation per quarter. The latest one: the Escape Game “The Forum of Babel“. In this innovative format, learners will join forces to climb the four floors of the digital Tower of Babel. Each week, they are provided with documents and clues to solve a riddle. A Babel Forum is also available for peer-to-peer exchange. In this Escape Game, collaboration is key to finding the answers to the riddles. Employees had only one week to decipher each puzzle and reach the top of the tower! This format generated a lot of engagement among Square Management’s consultants, who won the collaboration award with the highest number of exchanges on the forums.

Previously, we also launched an interactive series, “Suspects“, where the goal was to help conduct three interrogations – one per episode – by applying behavioral skills, the famous soft skills. And most recently, we launched a podcast series called “Cybercafé“, to learn about the great history of the Web!

 

A final word 

The success of this collaboration would not have been as great without the involvement of Square Management’s training teams, with whom we are thrilled to keep this partnership going. We look forward to seeing the learners engage in their training and learn things! As Arnauld Mitre reminds us, at Coorpacademy, we believe that all means are good to learn something, even the most unusual ones, such as gaming.

 

Coorpacademy is integrated in Teams: when working, collaborating and training are done in the same place

We are witnessing the emergence of new, more ergonomic collaborative tools, designed to communicate in a faster and more organized way. Emails are less and less common and the expression “Slack me“, referring to the collaborative communication platform Slack, is starting to democratize, while in September 2019, the platform exceeded 12 million daily active users. These tools that streamline communication between teams and improve overall productivity are slowly replacing older, more segmented work tools. This is both a digital transformation, which favors the adoption of these digital tools, but it is also a generational transformation of collaboration methods at work. Employees will favor comprehensive, interconnected communication channels, or ecosystems such as Microsoft Teams, which facilitates teamwork and telecommuting by combining instant messaging, video conferencing, and file sharing on its eponymous collaborative platform. By 2020, the Teams platform exceeded 115 million daily active users.

Under pressure from the lockdown and generalization of remote working, companies are adapting and adopting these new tools that allow them to work together on files simultaneously, to organize meetings, conversations, and calls, in short, to collaborate – even remotely – from a single location, common to everyone. You might as well say that next to what these new tools allow, messaging services such as Outlook, almost look like fossils of professional communication. Today, we can have everything at hand on the same interface, designed to facilitate and streamline communication. It’s a natural progression, as the user experience on the platforms improves, the work tools also become easier to handle, and respond even more to the needs of a company.

But then, to truly meet all the needs of your employees and provide them with all the tools to improve their productivity, training must also be part of this ecosystem to naturally integrate into the employees’ workflow. Because a tool is useless if no one uses it, digital training solutions must be accessible directly on these new collaborative tools, because this is where employees are active, but it is also where they encounter the need for training. There is even a parallel between the evolution we are witnessing concerning our working methods, which are becoming more ergonomic, digital, and which respond to a set of needs thanks to the same global solution; and training, which is becoming digitalized, innovating to create formats adapted to the needs of the learners and offering contents with high added value in a single place. Our ambition at Coorpacademy is to make training accessible to all your collaborators and to meet them where they work. Thus, to make training accessible to all, the Coorpacademy platform is integrated into Teams! Indeed, on the Microsoft Teams platform, you can train in 1 click by integrating the Coorpacademy application, which will be accessible directly on your working environment once downloaded.

 

Work tools are becoming ecosystems and are more and more integrated, to guarantee a secure sharing of information within the whole organization and to promote collaboration. As we mentioned in our article “Learn and work at the same time or when training is just a click away“, training must be integrated into your organization’s productivity spaces, to allow your employees to have access in record time to a catalog of premium course content and thus immediately put into practice the knowledge acquired and optimize the retention of information.

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